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所有游戏 > 破解游戏 > Carceri Zero

Carceri Zero


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如果你觉得下载速度太慢,你一定要看这里
你可能因为下载速度慢而烦恼,使用浏览器自带下载器或迅雷,速度可能像蜗牛一样,完全取决于你使用的工具。经过测试,IDM下载器可以实现满速下载,很多人不清楚如何安装和使用它。其实,IDM和迅雷类似,但它能突破速度限制,我们的下载速度最高可达每秒100MB。对比一下你现在的下载速度,是不是慢得可怜?我们建议你安装并配置好IDM,这样以后下载任何资源都能事半功倍。如何安装?
  • 1.通过网页右侧悬浮选项卡下载IDM下载器
  • 2.安装后可能需要重启浏览器来触发浏览器拓展里的IDM插件来自动安装
  • 3.一切部署完毕后,重新打开下载地址点击下载即可弹出IDM下载面板
点击查看IDM下载器视频安装教程
容易被忽略的注意事项: 安装完毕IDM 点击下载按钮后 没有弹出IDM的下载选单是因为你没有配置好浏览器插件
  • 用户通常问道:如何配置IDM下载器插件?
  • 不同的浏览器插件不同,一般你安装IDM下载器后,重启浏览器后会自动弹出帮你安装,如果没有这个提示,你可用点击上面的安装教程来学习

关于此游戏的介绍

Welcome to the most hidden corner of Steam! Let me tell you about my game...



When you visit Carceri Zero, you don't play a Character, you are YOU, the person at your desk, reading these words.



Think of it like a virtual vacation, a living world that's both a gallery for Art, and Art itself. You bop through the colorful scenery, camera in hand, uncovering secrets, and a cute little story!





While not wildly groundbreaking, Carceri Zero is quietly unlike anything you've played before. The game is hard to explain (and sell) because there's nothing quite like it, at least not directly. Carceri is three things combined: a video game, a work of Art, and a Real place.



As a video game...


Carceri Zero is a relaxing, first-person narrative/exploration focused experience. You navigate several gorgeous, interconnected zones while platforming, talking to NPCs, finding lots of secrets, and taking pictures with a heavily upgradable camera. You also follow a story, one about the Programs that run our world. They've been given this beautiful place to live, yet aren't allowed to leave. Is this their paradise, or their prison? They need your outsider, human help!



As a work of Art...


Carceri Zero is a contemporary landscape painting, an acknowledgement that video games and landscapes are both forms of Escape. Many in my family are landscape painters, and this is my way of continuing that tradition. However, rather than dictate to you what this 3D landscape looks like, your camera changes the look of the world, so you're the Art director! (The abstract screenshots above were taken in-game, using the camera's options).



As a Real place...


The world of Carceri Zero is conceived to actually Exist, a proper extension of our Reality. Carceri's residents, Programs, consider their 3D world more legit than the physical world you inhabit now (which they think of a merely a Simulation). The game's design, and story, revolve around this concept. It's not breaking the 4th wall, because the 4th wall doesn't exist here! If you go in with that suspension of disbelief, that this isn't fiction, it changes the vibe of everything.



Any uniqueness or charm Carceri Zero has (if any) comes from this bizarre combination of elements. Is this a harmonious marriage, or is it a chimera? You tell me!





This is a 2-4 hour game, a spiritual successor to ULTRAWORLD EXODUS, though no familiarity is required. Carceri Zero's not challenging, so anyone can complete the narrative portion of the experience, and there's things to do afterwards (like an in-game podcast discussing the Simulation Hypothesis). Also, buying the game gives access to the 41 song original soundtrack (only a bonus if you dig the music).





About the Creator


Solo-dev James Beech is a bizarre combination of AAA game vet and Fine Artist. He's worked as a Level Designer on Metroid Prime 4, Remnant From the Ashes, Darksiders 3, and Crysis 3. He's also released several albums, and hundreds of so-called "paintings." Unsurprisingly, he sees video games as an Art form, and is doing what little he can to add to the medium, though ultimately he may be subtracting instead!



游戏下载区

游戏大小:3.27GB
下载次数:0次
发布时间:2025-02-09
关于此游戏的介绍

Welcome to the most hidden corner of Steam! Let me tell you about my game...



When you visit Carceri Zero, you don't play a Character, you are YOU, the person at your desk, reading these words.



Think of it like a virtual vacation, a living world that's both a gallery for Art, and Art itself. You bop through the colorful scenery, camera in hand, uncovering secrets, and a cute little story!





While not wildly groundbreaking, Carceri Zero is quietly unlike anything you've played before. The game is hard to explain (and sell) because there's nothing quite like it, at least not directly. Carceri is three things combined: a video game, a work of Art, and a Real place.



As a video game...


Carceri Zero is a relaxing, first-person narrative/exploration focused experience. You navigate several gorgeous, interconnected zones while platforming, talking to NPCs, finding lots of secrets, and taking pictures with a heavily upgradable camera. You also follow a story, one about the Programs that run our world. They've been given this beautiful place to live, yet aren't allowed to leave. Is this their paradise, or their prison? They need your outsider, human help!



As a work of Art...


Carceri Zero is a contemporary landscape painting, an acknowledgement that video games and landscapes are both forms of Escape. Many in my family are landscape painters, and this is my way of continuing that tradition. However, rather than dictate to you what this 3D landscape looks like, your camera changes the look of the world, so you're the Art director! (The abstract screenshots above were taken in-game, using the camera's options).



As a Real place...


The world of Carceri Zero is conceived to actually Exist, a proper extension of our Reality. Carceri's residents, Programs, consider their 3D world more legit than the physical world you inhabit now (which they think of a merely a Simulation). The game's design, and story, revolve around this concept. It's not breaking the 4th wall, because the 4th wall doesn't exist here! If you go in with that suspension of disbelief, that this isn't fiction, it changes the vibe of everything.



Any uniqueness or charm Carceri Zero has (if any) comes from this bizarre combination of elements. Is this a harmonious marriage, or is it a chimera? You tell me!





This is a 2-4 hour game, a spiritual successor to ULTRAWORLD EXODUS, though no familiarity is required. Carceri Zero's not challenging, so anyone can complete the narrative portion of the experience, and there's things to do afterwards (like an in-game podcast discussing the Simulation Hypothesis). Also, buying the game gives access to the 41 song original soundtrack (only a bonus if you dig the music).





About the Creator


Solo-dev James Beech is a bizarre combination of AAA game vet and Fine Artist. He's worked as a Level Designer on Metroid Prime 4, Remnant From the Ashes, Darksiders 3, and Crysis 3. He's also released several albums, and hundreds of so-called "paintings." Unsurprisingly, he sees video games as an Art form, and is doing what little he can to add to the medium, though ultimately he may be subtracting instead!



Welcome to the most hidden corner of Steam! Let me tell you about my game...



When you visit Carceri Zero, you don't play a Character, you are YOU, the person at your desk, reading these words.



Think of it like a virtual vacation, a living world that's both a gallery for Art, and Art itself. You bop through the colorful scenery, camera in hand, uncovering secrets, and a cute little story!





While not wildly groundbreaking, Carceri Zero is quietly unlike anything you've played before. The game is hard to explain (and sell) because there's nothing quite like it, at least not directly. Carceri is three things combined: a video game, a work of Art, and a Real place.



As a video game...


Carceri Zero is a relaxing, first-person narrative/exploration focused experience. You navigate several gorgeous, interconnected zones while platforming, talking to NPCs, finding lots of secrets, and taking pictures with a heavily upgradable camera. You also follow a story, one about the Programs that run our world. They've been given this beautiful place to live, yet aren't allowed to leave. Is this their paradise, or their prison? They need your outsider, human help!



As a work of Art...


Carceri Zero is a contemporary landscape painting, an acknowledgement that video games and landscapes are both forms of Escape. Many in my family are landscape painters, and this is my way of continuing that tradition. However, rather than dictate to you what this 3D landscape looks like, your camera changes the look of the world, so you're the Art director! (The abstract screenshots above were taken in-game, using the camera's options).



As a Real place...


The world of Carceri Zero is conceived to actually Exist, a proper extension of our Reality. Carceri's residents, Programs, consider their 3D world more legit than the physical world you inhabit now (which they think of a merely a Simulation). The game's design, and story, revolve around this concept. It's not breaking the 4th wall, because the 4th wall doesn't exist here! If you go in with that suspension of disbelief, that this isn't fiction, it changes the vibe of everything.



Any uniqueness or charm Carceri Zero has (if any) comes from this bizarre combination of elements. Is this a harmonious marriage, or is it a chimera? You tell me!





This is a 2-4 hour game, a spiritual successor to ULTRAWORLD EXODUS, though no familiarity is required. Carceri Zero's not challenging, so anyone can complete the narrative portion of the experience, and there's things to do afterwards (like an in-game podcast discussing the Simulation Hypothesis). Also, buying the game gives access to the 41 song original soundtrack (only a bonus if you dig the music).





About the Creator


Solo-dev James Beech is a bizarre combination of AAA game vet and Fine Artist. He's worked as a Level Designer on Metroid Prime 4, Remnant From the Ashes, Darksiders 3, and Crysis 3. He's also released several albums, and hundreds of so-called "paintings." Unsurprisingly, he sees video games as an Art form, and is doing what little he can to add to the medium, though ultimately he may be subtracting instead!