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A short game about a person living in a suspiciously cheap apartment complex.
Disoriented and groggy, you rise from your comfy sofa. You go about your night as usual: washing the dishes, brushing your teeth, closing the curtains... And yet there's something in this apartment that strikes you as unfamiliar.
Maybe it's a certain quality in the air, or the winding layout of the residence, or perhaps just paranoia; regardless, it's unsettling, to say the least. You'd swear you could hear a faint footstep or whispering every so often, despite being completely alone.
But right now, it's not what's important—you have work starting early in the morning. Plus, you're pretty secluded living in rural Vermont, so there's nothing to be afraid of, right?
3D horror game set in a small apartment.
Ten to twenty minutes of gameplay.
First person, singleplayer.
Puzzle game with some story.
Standalone game, requires no prior knowledge to play.
Contains flickering lights, which may be unsuitable for those with epilepsy.
Some frightening scenes, but little to no jumpscares.
Developed using Unreal Engine 5.
Paul Thomas as solo developer.
@Fliirt, @Neplooo, @BitOfTomfoolery as playtesters.
A short game about a person living in a suspiciously cheap apartment complex.
Disoriented and groggy, you rise from your comfy sofa. You go about your night as usual: washing the dishes, brushing your teeth, closing the curtains... And yet there's something in this apartment that strikes you as unfamiliar.
Maybe it's a certain quality in the air, or the winding layout of the residence, or perhaps just paranoia; regardless, it's unsettling, to say the least. You'd swear you could hear a faint footstep or whispering every so often, despite being completely alone.
But right now, it's not what's important—you have work starting early in the morning. Plus, you're pretty secluded living in rural Vermont, so there's nothing to be afraid of, right?
3D horror game set in a small apartment.
Ten to twenty minutes of gameplay.
First person, singleplayer.
Puzzle game with some story.
Standalone game, requires no prior knowledge to play.
Contains flickering lights, which may be unsuitable for those with epilepsy.
Some frightening scenes, but little to no jumpscares.
Developed using Unreal Engine 5.
Paul Thomas as solo developer.
@Fliirt, @Neplooo, @BitOfTomfoolery as playtesters.